Originally posted by A-J
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Alternate Edition High-Rez Famitsu Scans + Interview Translation
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WAIT!
Is this being done in Classic RE style? The pics remind me moreso of REmake and Zero? I had just presumed it was going to be the same over the shoulder view as 4 & 5 or am I missing something?
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My interest in this has increased ten fold.
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Originally posted by Big Stu View PostDefinitely, Crimson Heads have far more in common with Majinis or Ganados, it would just make so much sense.Last edited by CODE_umb87; 09-29-2009, 02:48 PM.
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Originally posted by Biokk View PostWAIT!
Is this being done in Classic RE style? The pics remind me moreso of REmake and Zero? I had just presumed it was going to be the same over the shoulder view as 4 & 5 or am I missing something?
...
My interest in this has increased ten fold.
Ty, what do you think?
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Originally posted by Biokk View PostWAIT!
Is this being done in Classic RE style? The pics remind me moreso of REmake and Zero? I had just presumed it was going to be the same over the shoulder view as 4 & 5 or am I missing something?
...
My interest in this has increased ten fold.Spoiler:
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Originally posted by Rosetta Mist View PostAnd why do they keep saying "This was planned from the start." If they had it planned from the start, it should have been included in the main game.
Knowing Capcom, they saved such a thing for purposely enhancing the selling point of the inevitable RE5 "X edition."
And it is apparently working.
Originally posted by Beef_jerky_yo View PostBarry was in the mansion, Rebecca was in the mansion. I know it's a different mansion, but merc levels would would be fitting with those two. I don't care much about Barry, but I would love play as Rebecca.
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To start off, the Spencer Estate in RE5 is NOT the same exact replica as the Arklay Mansion. Because if you notice:
-In the dining room, there is no door leading to the Kenneth Hall.
-The dining room itself has changed.
-The Main Hall has slightly changed from the REmake Mansion.
-The 2nd floor dining room balcony has been changed.
-2nd floor Main Hall balconies have holes and gaps between them --> meaning new traps.
And more. So don't worry. And as for new content:
Capcom could REALLY milk in A LOT of "$$" if they can manage to give us Seperate Ways for a number of characters: (small spoilers, so be warned):
Kirk: We get to play as him, but like an FPS type mode, where you're always in the chopper and basic objectives being provide cover fire, for example, YOU have to lead the chopper to the Assembly Place in time and blow the gate up for Chris and Sheva to escape, etc. His mission can end when it does, after the "What the fuck are those?" scene.
Josh: A small Josh-Seperate Ways could be nice, see what he has been doing, etc.
And heck, even add in like a 30min Irving Seperate Ways.
I'm serious, if Capcom can pull of these kinds of things for once, they'll really milk out on Resident Evil: Alternate Edition.
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Poor Chris. He really doesn't know how to smile. In the "back-to-back" photo, he looks like he is grimacing...as if he's taking a dump. Still, his BSAA costume shown here is possibly the coolest costume in RE history (to me, anyway).
EDIT: Speaking of feces, I feel as if I am being pooped on since this is not going to be released as DLC. Seriously, that is a real buzzkill. But since I love Chris & Jill, and dark eerie mansions, of course Capcom will get my money. But I am not happy about it.Last edited by Jill's Boob; 09-29-2009, 04:32 PM.
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I just want to say that everything I'm hearing about this "Alternative" version of RE5 is amazing. The scenario they're giving us is EXACTLY what I wanted in RE5, and I'm stoked we can use the standard Dualshock 3 controller, as well.
They just need to add in some extra weapons and I'll be good. I'm very excited about playing through another rehash of the RE1 mansion in RE5 graphics and gameplay... and no, I'm not being sarcastic. If they just add one Hunter encounter RE5: Alternative Edition will be my favorite RE5 game ever.
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I wonder if the running zombies they're apparently introducing in Operation: Javier will be the enemies (or one of the enemies) in this new scenario. I'm not really convinced the old slow and dumb zombies would pose much of a threat with the new gameplay mechanics. Maybe if there were as many as in, say, Dead Rising, and I don't really see that happening.
I think it would also make more sense to have those running zombies than Crimson Heads, if the running zombies in Operation: Javier are created by an advanced strain of the T-Virus (unless it's explained that they were actually somehow created by the T-Veronica Virus, which may also be the case). If there were Crimson Heads present, then that would suggest that there had been an outbreak some time ago that Spencer somehow survived.
Unless of course someone found a way to speed up the transformation from regular zombies to Crimson Heads. Or they created a variant of the T-Virus that only creates Crimson Heads, but I digress.
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