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Jun Takeuchi Unlikely to Return for Resident Evil 6

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  • #31
    we will see how it goes from here. No idea why do they give the chance to Jun Takeuchi in the first place...

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    • #32
      Well this is what happens when you pritty much make another Resident Evil 4 clone cut back on the horror for more action and kill off Wesker in the lamest way and worst of all turn Jill blond

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      • #33
        Originally posted by ElusionM View Post
        Big disappoint to me. I'm a fan of Takeuchi, and think the effort and devotion to he had (originally) put into Resident Evil 5 was far impressive than any other RE title developed (aside from REmake and CVX).
        You must really be stretching the definition of effort. Doesn't take much "effort" to add co-op and effectively apply a new skin to RE4.

        RE5 is a really, really good, but it doesn't get even remotely close to reaching the highs of RE4.

        Uh oh. RE4 got some praise, take cover...

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        • #34
          I don't like Resident Evil 5... what HORROR?

          Better Resident Evil 3.5, Resident Evil 1-2-3-Rebirth-0... 4.

          Hiroshi Shibata >>>>>>>>>>> Takeuchi
          Last edited by killer7ITA; 05-07-2010, 03:53 PM.
          I'm looking for Resident Evil 3.5 (BioHazard 4 "Progenitor" and "Hallucination"-"Hookman" Version) or scans, articles! Resident Evil 1.5 release info = http://www.bioflames.com/forum/viewtopic.php?t=3328

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          • #35
            Is it possible that Kobayashi may come back as a producer? I know that he still works for Capcom.
            sigpic

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            • #36
              He'd have to take a break from the Sengoku Basara series, but I suppose anything's possible.

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              • #37
                Originally posted by Rombie View Post
                Umm... and Resident Evil 4, which is mostly what the backbone of RE5 is anyway. Sans co-op.

                Takeuchi's view on the series is questionable these days, even before saying he wont be doing it, he wasn't sure if he wanted to be. RE5 was a difficult title for him without Mikami around anymore to at least advise him it seemed, he's constantly been lost at where he wants to go with his games in his own discussion of them. I kinda get the feeling he really doesn't actually like being a producer all that much.

                People making the "RE5 got sales" thing have to remember that the game suffered from the MGS effect, which is that the game before it was so loved over a wide spread time (look at the countless sales over all the platforms RE4 was on) that RE5 was going to be a sure fire sales hit no matter what. But based entirely on the critical background, it's of question where the next game would sell as much because there was more complaining about RE5's actual gameplay/content. This is the pressure that Takeuchi doesn't want, because he don't know how to follow this game up.

                Same thing happened on the Wii with Umbrella/Darkside Chronicles. Capcom hyped and sold Umbrella Chronicles well, the thing sold an enormous amount for a mature on-rails shooter. Critically though it got middling comments. But then Darkside came out and because the mainstream buyers didn't like Umbrella Chronicles as much as Capcom made out they would, it looked like more of the same and most didn't feel like being fooled a second time around.
                The chronicles games are a different matter. Entirely. The critical response isn't like RE5. And the gameplay, story, and console doesn't match up. We've concluded the RE4 gameplay is popular for the series. RE4 and RE5 have done well and even sales wise we know for sure in Japan that the re-release of the alternative edition has done well.

                Not so much with a wii only title that really doesn't do the system any favors. There's a reason why the RE4 re-re-RE-release on the wii does much better than the chronicles games. Because it's established that a full title using the nunchuck was more fun than a rail shooter that borrowed more elements from past games than original material. Instead of acting as a full new sequel or original piece it opted to treat itself as a recap of events from previous, better, RE titles with only a few chapters dedicated to new events. All from a rail shooter perspective instead of the original intent of using the "RE4 gameplay system".

                Make no mistake. Capcom has done very well in marketing their games. I agree with you there. And yes, RE5 isn't so much original from the gameplay perspective when it takes those RE4 elements and adds more action to them. At least no different than RE3 taking RE2's elements and adding more action to it. As a sequel adding on to the mechanics of a game, similarities will be noticed and expected. I'd actually be very surprised if RE on PSP ditches the RE4 gameplay. Hell other games are taking that very over-the-shoulder perspective, including MGS

                And if those wii rumors are anything to have a laugh at they apparently want to combine rail shooting aspects with the RE4 like gameplay? A hybrid of sorts? We'll see how that fares

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                • #38
                  Originally posted by Sephiroth View Post
                  Well this is what happens when you pritty much make another Resident Evil 4 clone cut back on the horror for more action and kill off Wesker in the lamest way and worst of all turn Jill blond
                  Well what happens when you pretty much make another Resident Evil 2 clone, add more action, and kill off Jill's dignity by making her dress in a boob tube? Even to the point of cutting Jill's hair short! Capcom....those unforgivable bastards!

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                  • #39
                    Originally posted by Stu View Post
                    You must really be stretching the definition of effort. Doesn't take much "effort" to add co-op and effectively apply a new skin to RE4.

                    RE5 is a really, really good, but it doesn't get even remotely close to reaching the highs of RE4.

                    Uh oh. RE4 got some praise, take cover...
                    And RE4 can't even compete with REmake.
                    RE4 wouldn't have sold nearly as much as it did if it wasn't ported 3 (now more) times on more popular consoles.
                    I blame stupid marketing decisions for the new type of RE games. Hoping that a RE game reaches 4-5 millions of units on the Gamecube was a mistake.
                    RE4 was not more successful because of the formula but because it was available on everything except the Xbox. RE5 simply followed.

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                    • #40
                      Originally posted by xfactor View Post
                      No idea why do they give the chance to Jun Takeuchi in the first place...
                      He was promoted to producer a few years ago and Lost Planet sold very, very well.

                      Originally posted by Smiley View Post
                      And if those wii rumors are anything to have a laugh at they apparently want to combine rail shooting aspects with the RE4 like gameplay? A hybrid of sorts? We'll see how that fares
                      Apparently fake.

                      Originally posted by Alkar View Post
                      Hoping that a RE game reaches 4-5 millions of units on the Gamecube was a mistake.
                      There is no way their sales plan was that high. They expected about 2 million copies for RE4 on PlayStation 2. I'd imagine about 1.5 million copies for GAMECUBE.

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                      • #41
                        Smiley - You've failed to explain to me at at all why it's any different. Even if I were to take your point, I can still say the fact that RE4 Wii sold so well they it carried into the Umbrella Chronicles sales, which dropped off when people were found the game disappointing by NOT being like RE4 Wii Edition. So when Capcom released a game like Darkside Chronicles which wasn't any different than the last very little were interested.

                        It doesn't matter on platform at all or how RE5 is compared, the trend of sales for the next title in a series always fall off when the vocal fanbase cries out that the last game out wasn't that great. As I said this is the same thing seen in other titles across other platforms. Heck even in the RE series itself in the past.

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                        • #42
                          Originally posted by Rombie View Post
                          Smiley - You've failed to explain to me at at all why it's any different. Even if I were to take your point, I can still say the fact that RE4 Wii sold so well they it carried into the Umbrella Chronicles sales, which dropped off when people were found the game disappointing by NOT being like RE4 Wii Edition. So when Capcom released a game like Darkside Chronicles which wasn't any different than the last very little were interested.
                          Uh buddy...that was where my point was going. So we are in agreement. RE4 wii no doubt sold more than UC, but even though UC sold well it wasn't like RE4. RE5 has sold more and even it's re-release/DLC is paying off. Face it, the gameplay is simply popular. More so than the rail shooter approach. A rail shooter on the wii isn't exactly something new and wii fans feel cheated that the innovation of the wii isn't at its full potential. Where PS3 and 360 get the next sequel in the series following on the very same RE4 gameplay...all they get are rail shooters and more ports. And you're trying to tie in RE5's sales with UC?

                          It doesn't matter on platform at all or how RE5 is compared,
                          It does actually. The gameplay is different, and it's also compared to the platform. Not on a console war regarding which system is superior, but what games you get from them. Wii fans have expressed and shown that obviously they'd rather play RE4 wii edition than UC or DSC. And at the end of the day you just have to ask why Capcom never bothered to continue with the RE4 wii gameplay.

                          the trend of sales for the next title in a series always fall off when the vocal fanbase cries out that the last game out wasn't that great.
                          That's not true. Classic fans of the series are always vocal about wanting the games to go back to camera angles and zombies when RE4 was on the horizon. Look how that worked out when RE5 comes around? A vocal "fanbase" is only going to make a difference if the majority of customers show that changes need to be made. And sales will always show that more than written complaints. Everyone complains. Even if the series went back to the classic style we'd be getting complaints over that from static angles to clunky maneuvers. Sales do make a difference to a company. Their product looks at that feedback more than a vocal fanbase. But already we know RE4 and RE5 are doing just fine. Their efforts since RE4 have only paid off with Lost in Nightmares which isn't so much a game designed in the classic approach but rather little hints and nods to pay homage to the original.

                          Because UC was good enough in sales and some reviews they thought DSC would work out with some updated changes. Didn't happen. At least not in the transition that shows from RE4 to RE5.

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                          • #43
                            Originally posted by Smiley View Post
                            Uh buddy...that was where my point was going. So we are in agreement. RE4 wii no doubt sold more than UC, but even though UC sold well it wasn't like RE4. RE5 has sold more and even it's re-release/DLC is paying off. Face it, the gameplay is simply popular. More so than the rail shooter approach. A rail shooter on the wii isn't exactly something new and wii fans feel cheated that the innovation of the wii isn't at its full potential. Where PS3 and 360 get the next sequel in the series following on the very same RE4 gameplay...all they get are rail shooters and more ports. And you're trying to tie in RE5's sales with UC?
                            Yes we agree on the same point here, but for some odd reason you don't seem to understand how the tailing off of the Wii sales can be corrolated to the series in general. Or any series really. On a continued line of the same console range. Regardless of type of game or whatever platform that is.

                            For some odd reason you keep getting stuck on the fact that I'm somehow comparing it to just RE5... I'm just doing this because it's the most recent game. The titles I'm talking about could have been the titles released on the PlayStation and Gamecube for all it mattered, it's just the fans interest regardless of platform that matters. It generally shows a trend which will be reflected in overall sales as well.

                            I agree with you that Capcom probably should have stuck with the RE4 style for other titles on the Wii in retrospect, that was never in doubt, but the fact is they didn't. So then this brings us the odd condrum that you've missed.

                            Had Capcom just then done it with RE5, rather than adding in co-op and making changes would the fans be happy or unhappy about the series as it stands there? Is it was, it did well, sold well, but there was far more critical comments about changes than positive ones.

                            Your point is made about how the original series was taken and how fans now want somewhat of a return, but back several years ago people complained the series was running into a rut and, as my point of this was being made, sales were making a drop off with each successive title regardless of the platform from where it peaked. Previously this was RE2. RE4 is like the new RE1, where RE5's sales have turned it into something almost akin to RE2 but with a bit more critical comment.

                            But this means the series needs to either reinvent itself, or we face the same level of sequels from RE3 - not bad, but not exactly reinventing themselves either. And in this we have the same problem also faced on the Wii, a quality port well recieved with good sales, and then derivitive titles that people have less and less interest in. Something that could easily happen with the main series as well.
                            Last edited by Rombie; 05-09-2010, 10:39 PM.

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                            • #44
                              You seem to imply that the critical response is more of an issue which simply hasn't held up because each sequel that gets released always goes through the same notion of internet nitpicks. And RE5 does get its own share of praise to go against complaints from majority of positive reviews. Examples from the refined control schemes meeting action players and previous RE players to co-op being a fun set up against complaints as being shorter than RE4 and more action elements added. It always happens.

                              Since we both lead back to square one, all you and I can do is wait and see what Capcom's next move will be. And even then the final product might deviate from the first impression as is the case with RE2 and RE4. But the recent games are what they are and Capcom will reflect on how each one fared.

                              I guarantee Capcom has taken consideration at the platforms for where their games go because RE5 was released under the marketing of being a next gen sequel and the chronicles games are marketed as being gun shooters for the wii's motion controls. As it stands I think it's safe to say that Capcom's looking for what innovation they can take from each one, yet they limited wii's potential to arcade style gun games. They also wanted to promote motion controls on PS3 with RE5, reflecting of course RE4 wii edition hype. And because Chronicles isn't doing well now because the demand is for RE4 gameplay over rail shooters and the sales prove that I suspect that will be taken into consideration if they make another game for the wii. I will be very surprised if we get a plagas chronicles XD. And if I'm wrong I'm wrong.

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                              • #45
                                Well it's true. No matter the minor improvements, some games just go down as better received regardless of flaws in them. It's just the case. Otherwise you wouldn't have constant fan favs that go back 20 years, even though they've all had sequels that have technically improved, doesn't mean the earlier game was just better.

                                And generally the connection is fan nitpicking = general less public interest = less sales. The hardcore fanbase is seperate from the public, but if the fans are having issues and are less interested then the general public normally doesn't seem interested either. Word of mouth is not spread, the advertising puts them off, whatever it is.

                                RE2 is an example, so is Outbreak. Both RE3 and Outbreak 2 addressed flaws and issues that existed in the titles before them, but critically and sales wise they were affected by general interest drop off. In fan response RE3 was generally well received in retrospect, but probably not as much as 2. And definently not as much at the time it released, that is something that RE3 has gotten more of over time. And historically 2 fared better overall, and much like 4 - was released, and re-released on so many platforms due to and was more recieved in of this.

                                And as for Outbreak File 2, well it's funny but for some reason the fanbase seems intent that the original was the better of the two titles (which personally was difficult for me to judge because I got the PAL edition, which had no online play).

                                Again, for some reason you're stuck as if I'm trying to say Capcom needs to put some sort of RE5 title on the Wii. No. But they need to do something different than they currently are, as you and I know the on-rails shooters aren't doing it (neither did the Wii "port" of Dead Rising). I don't doubt that Capcom is supposedly looking at what is best for each platform, that's never been in question either, but every derivative title that they will release will sell worse and worse unless they do something entirely new and different on that platform. And whatever they do with RE6, whatever platform or platforms that appears on too, will also need to be something fresh and new as well.

                                At the end of the day though, yeah all we can do is wait and see what Capcom's next move is on this.
                                Last edited by Rombie; 05-10-2010, 06:42 PM.

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