1UP has a nice feature which contains some surprising details. One of them that related to Resident Evil is that the Gun Survivor series was not developed by Capcom, but rather a development studio called Tose.
You can read more at 1Up.
My fascination with Tose began at the Tokyo Game Show in 1999. I was walking by the Capcom booth with a friend of mine deeply entrenched in the Japanese games industry. We checked out Resident Evil Gun Survivor, the Resident Evil offshoot for PlayStation that made use of the light gun. My friend turned to me and whispered "You know, this game wasn't actually developed by Capcom...it was done by a company called Tose. But you're not supposed to know that." It certainly seemed plausible -- as anyone who's played the Gun Survivor games knows, they weren't quite up to standards set by the main Resident Evil games -- but how was it possible that this developer was working on the game and Capcom was passing it off as its own? And how was it that no one else knew about this?
Capcom has handed much of its work with the Resident Evil series to Tose -- the developer handled the ports of the Resident Evil games for the GameCube, developed the Resident Evil Survivor light gun games, and even helped with Resident Evil 0.
Capcom, for instance, also contracted the development of Resident Evil: Code Veronica to the developer Nextech, who earned the publisher's respect with the Saturn port of Resident Evil. (This was one of the reasons Code Veronica was a slight variation on the Resident Evil formula).
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