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Last edited by Beanovsky Durst; 12-13-2010, 02:49 PM.
"I miss the days when we just cared how cool an enemy was rather than critiquing and analyzing everything to death." - Shield Key
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Got it earlier, finished it, was pretty short, seems fairly capcomish that;
Spoiler:
NOTHING ever gets resolved, yes you see Isabella, and Chuck finds his evidence but what good will it do really when you consider that if he found a full cure and went public with the evidence that the franchise would be over when Capcom plan on riding it for as long as they can, altogether was very disappointed with it. 2/5
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Originally posted by The Dude View PostGot it earlier, finished it, was pretty short, seems fairly capcomish that;
Spoiler:
NOTHING ever gets resolved, yes you see Isabella, and Chuck finds his evidence but what good will it do really when you consider that if he found a full cure and went public with the evidence that the franchise would be over when Capcom plan on riding it for as long as they can, altogether was very disappointed with it. 2/5
Sequel = Money. That's why we don't got (full) closure. I don't think it's a bad idea, since we have motivation for both Chuck (cure for Katey) or Frank (cure for him + Isabella). For an arcade game I think it wasn't that bad.
"I miss the days when we just cared how cool an enemy was rather than critiquing and analyzing everything to death." - Shield Key
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