If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
If you want me to completely lose my sh*t over a new 3DS game, the path is: combine new, modern gameplay elements with a passionate respect for my favorite games of old. It worked for Super Mario on the 3DS, and it's working for Resident Evil: Revelations. This is the game that I wish Resident Evil 5 had been.
I actually had my doubts about the game, as I wasn't sure that Capcom would really commit to taking Resident Evil 4's action-friendly engine and fusing horror-focused pacing and the style of Resident Evil 1. I was wrong. Capcom got their feet wet with mixing Resident Evil 1 and 4 with Resident Evil 5's Lost in Nightmares DLC, but they're really going all in with Resident Evil: Revelations.
The game really gets under your skin, and it doesn't waste any time getting there. It was just a few seconds in before that "Looks like I'm f*cked" feeling -- the one that used to be so pervasive in the Resident Evil series -- set in, and it stayed there throughout my time with the game.
If you're one of those people who've been complaining that true survival horror has died, you only have yourselves to blame about that if you don't support this game.
Time will tell when it comes to Capcom products. You can't let the hype get to you otherwise you'll be stuck with something like "RE5 does retain its fear from the segment we played where you're in the caves and your partner needs to shine a light for you to see."
The demo could be something but it's only a taste of the whole experience.
That said I do like the idea of more puzzles; less ammo.
I'm not going to buy a 3DS just yet for one promising game, but if the library gets better over time and people I can trust say this one does bring the scares back by the time it's out then I'll be sure to pick it up down the road. If it's anything like the development of mercenaries 3D where it's laziness cut and paste all around then I'll pass. But so far as I've said the story and setting aren't exactly original.
Oh and is it too late to call "RE: Revelations Wii U Edition"?
As time goes on I'm seriously all alone in my admiration of Resident Evil 5 - does anyone out there actually like it?
I like it: both the gameplay and the story. Sure the game was about Wesker with a god-complex but at the same time the game returned to the classic RE themes (biohazard outbreak, B.O.W. black market, unethical corporations conspiracy, treason), gave an end to few plotpoints from previous games, introduced new corporations (B.S.A.A., Tricell), gave a backstory to Spencer's doing and Umbrella's history and, above all, killed-off Wesker. The final confrontation was disappointing (to say the least), but the game finally moved the storyline forward so we're not stuck in 1998/Raccoon City anymore.
About Revelations, I like how the game plays and looks, and that Capcom is returning to the horror genre, but I don't like both character and monster design. I can't believe they threw away Julia Voth look (aka the best looking Jill), and replaced her with generic sexy lady look. Also, the art on official BH Revelations front page is hilariously bad :/. Jessica's and Parker's look are just ok. Monsters look ridiculous though, in a non-scary kind of way.
Comment